![]() If you'd like something explained further or want more examples of anything, just ask! I'm not sure if I'm going to add any more sections after this one, but I'm more than happy to add anything on to existing ones or give you advice for your build. Give it propellers, or maybe rockets- just something. That being said, the effort usually pays off and you have a nice-looking house deep in the woods that you can most definitely be proud of. You will need to work around the environment and make something unique. However, it is a pretty tough build to undertake. Building on floating islands is fine, but please don't just have a random house floating in the middle of nowhere. The Jungle house design is popular among a lot of players. As your first task, you must build a cool Terraria house. Then, collect the required wood, and add some lanterns, and rustic wooden accents for the perfect house design. Here, in Terraria, you have to build houses for ultimate survival. For building this type of house, the first thing to do is find a proper location. One last thing for this section: don't make random floating builds unless they have something "holding" them up, such as clouds or some kind of mechanical thing. This Terraria house design is one of the easiest ones to build and looks pretty luxurious. If you see a neat hill or crevasse, or simply some interesting-looking geography, don't flatten it all out! Make your build flow with the terrain, and it'll look a lot more natural and nice. If this house was without the stilts and in regular Purity, it wouldn't have the same effect.Īnother important thing to do is to build around the terrain you're given. If you’re just starting out, the easiest way of achieving this is by building a chair, a work bench, and a torch. It has to feature at least one comfort item, one flat item, and one light source. Welcome to our guide on Cool Terraria House Ideas For Your Dream Virtual Home. If you'll look at this build I whipped up, you can notice that I've built it on stilts of mahogany in the jungle water. A house must have between 60 and 750 tiles in total across its frame, floor, ceiling, and walls.
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The Legend of Zelda -Parallel Worlds version 1. The Legend of Zelda -Goddess of Wisdom (Zelda 3 hack) The Legend of Zelda - A Link to the Past (2 different patches) Teenage Mutant Ninja Turtles IV - Turtles in Time Might peruse through the HSM topic on the Retroarch forums and see if a solution was fully given - here is the link to a post I found in the thread discussing the problem. Super Street Fighter II - The New Challengers I believe this has been an ongoing thing, possibly due to hardware limitation once you start pushing the res up that high. Super Road Blasters (unofficial port of arcade LaserDisc game) Super Mario All-Stars (not SMAS + Mario World) Return of the Double Dragon Famicom Version New Super Mario Land (unofficial homebrew port of GB game) Perhaps can link to this in his guide.īattletoads and Double Dragon - The Ultimate TeamīS Zelda Map 1/2, 3rd/4th Quests, Ancient Stone Tablets (all translated)īattletoads and Double Dragon: The Ultimate Teamīubsy in Clawed Encounters of the Furred Kindĭonkey Kong Country - Kremling's Revenge Remodel (DKC1 hack)įighter's History and Fighter's History MKįinal Fantasy II (Final Fantasy IV, actually)įinal Fantasy III (Final Fantasy VI, actually) Simply do a web search for "gamename msu-1 patch", and you should find what you're looking for. So, I have compiled a list of all known MSU-1 games (around 90, though some may be a WIP). They have the same rules as here regarding roms - somebody must be asleep over there. Unfortunately, there are several links with pre-patched roms (a BIG no-no in the rom hacking community), so I can't link to it. If everything is set up correctly, prepare to be amazed.įound a site with a ton of MSU-1 info - patches and PCM (music) sets a number of games have multiple music sets (remixes, etc.) available. sfc/.smc file with Snes9x like any other rom. XML and BML files are for other emulators - don't put them in the folder.Ħ. Gamename.msu (might be a huge file, or a zero-length file - DON'T DELETE!) For each MSU-1 game, make a folder and put the patched rom and the assorted MSU-1 files in there, using the following format. There should be a link(s) in the patch's readme (did I mention read this file? )ĥ. The Zelda 3 MSU-1 patch (and maybe others) require the rom to be expanded before patching (there's a tool for that).Ĥ. smc ones have headers - but don't rely on this! Tools and info are available at the site listed above. You may need a tool to check, then add/remove the header. ![]() Patch a headered rom with a patch intended for a header-less rom (or vice-versa), and it won't work. This is probably the most confusing part - SNES roms are particularly tricky because of headers. Admittedly the game boy and game gear overlays are interesting as they make it look exactly like it did on the. Make sure to read the readme with the patch - I can not stress this enough!ģ. In my retro arch, for all my other systems, setting the overlay option to disabled removed the overlays, however specifically with my game boy and game gear consoles I am unable to remove the system appearance to enable full screen. Get the rom file referenced in the patch - you won't find them at the site listed above, it's not a rom site. I can get into more detail, but here is the basis of what you need to do.ġ. ![]() I've got the dates starting from last week (as it's when I've restarted after a bad month!) but you can input the date you're starting and it will automatically update the rest of the info. There's a neat little graph which will visibly track your progress each week as you go. (Some days I've eaten less than 1200 cal, but I've been feeling a bit ill this week so has been hard to eat enough to reach 1200 - I'm not encouraging this but just pointing out that my week this week hasn't been perfect). I've left my own info in for you to see how it's used and put some tips and comments to help out. I'm posting it here because I mentioned it in a sub on another account and had some interest in the spreadsheet, so thought it might be useful to help anyone else out who needs something robust to help them stay on track. ![]() Here is the link for anyone who would like to make a copy and try it out for yourselves. I've created a free weight loss tracker in google sheets which might seem quite over the top to some, but it really helps me stay on track and see my visual progress. Some shed pounds swiftly, while others experience a more drawn-out journey. ![]() How to Use a Food Scale - How to weigh your food for more accurate calorie intake calculations. Free Printable Weight Loss Tracker Templates PDF, Word Monthly, Weekly Weight reduction varies among individuals. Check out our favorite weight loss and body measurement tracking templates below. If one of your health and fitness goals is specifically to lose weight, Excel offers plenty of templates to help you track and visualize your progress. Getting Started Guide - Why counting is important and tips for a low calorie diet.īMR & TDEE Calculator - Estimations of how many calories you need daily. Track measurements and changes with your body in Excel. You do not need to be following a 1200 calorie diet to participate and get something out of this community! Please use the report feature if you see any of these. We do not tolerate comments promoting eating disorder (ED) related behaviors. Please consult a licensed professional for advice on managing your weight while satisfying your body's higher caloric needs. Achieve your weight loss goals with s easy-to-use Weight Loss Tracker Template. This personal weight loss tracker for Google Sheets will help you set goals for yourself, and allows you to track your weight loss progress over time. Consult a licensed professional for help.ġ200 kcal/day is not enough for men, teenagers, or those who work out regularly. Easily Editable, Printable, Downloadable. Learn good nutrition and do what is right for you. The Official /r/1200isplenty FAQ! Tips on starting out, grocery store tips, and our favorite low cal recipes.Ĭaloric goals are dependent on many factors, including age, weight, height, gender, and activity. ![]() (Normal PCs run in "UMA mode".) Windows creates "processor groups" and "NUMA nodes" that group cores together. Machines with multiple CPUs or have large core counts can run in what is called "NUMA mode". The next issue to consider is that - regardless of core count - Windows processes can see only 64 logical cores at a time. You can also have servers with multiple CPUs (known as SMP), so core counts can get huge. A single Threadripper/Epyc CPU can have up to 256 logical cores. There are CPUs (specifically thinking of AMD Threadrippers) with more than 64 logical cores. No one has created a CPU with more than 2 threads per core (.yet). Intel Alder Lake and later hybrid CPUs can have "efficiency cores" which are single-threaded and also run at a different base clock than the hyper-threaded "performance cores". As far as I know, as of today, AMD CPUs are always hyperthreaded (two threads/core). A physical core in modern CPUs can have either one or two threads (a.k.a., logical cores). In the processor skin from my minimalist suite, for example, I chose to only display the overall CPU info at all times in the main skin (the "bar" at the top) and display the other details in another "tooltip skin" that's shown "on demand", on mouse over the main one's white title area:Īs you suspect, this can get quite complicated. if you bought the right device, if its actual speed or parameters are what you thought they'll be, if any of the device parts has a problem, etc). It's like being able to show a bunch of details in HWInfo and similar: most of them don't have a direct / critical importance, but it boosts the "coolness" of the software (hey, look how many things I can show you about this and that) and, of course, it only becomes really important if those details tell you something you must absolutely know (e.g. The per logical processor / core data (not physical core, since I'm not sure how one could identify it physically if, say, the logical processors would not be "in order" so that they can be "grouped" two by two or similar for each physical core, maybe SilverAzide knows more about that since I didn't even bother with the physical aspect and make my task more difficult than it was) is not as much intended to monitor each logical processor, but to - optionally, for the detail oriented users - display their situation and number. The most important data is the overall CPU usage, frequency and temperature. Yue wrote: ↑ May 9th, 2023, 11:20 amMy technical question: Would it be wise to show the values of percentage, frequencies of each core ?] or am I missing an important detail why the information per logical processor is more relevant? But since this question concerns the possibilities of Rainmeter directly and you both know much more about hardware than I do at the present time, I dare to ask. My technical question: Would it be wise to show the values of percentage, frequencies of each core ?] or am I missing an important detail why the information per logical processor is more relevant? I only have found skins and descriptions to show logical processors or the whole CPU usage, so I guess, what I am asking, isn´t possible in Rainmeter - or not recommendable. So if you have a modern computer the number of logical processors can be very large. There are CPUs which combine both variants, while each core has its own frequency. Before I think of variants, I have a technical question, otherwise following questions might be a waste of everyone´s time.Īs far as I know, cores most often have two logical processors, sometimes just one. I will have to come up with a different design as planned. ![]() I prefer to use 100% wool because it stands up to play better than acrylics which tend to ball up over time. Because dolls will be played with by children, they will need cleaning from time to time. These dolls should be knit using worsted weight yarn. ALL FACES should be knit in the stockinette stitch. Just like clothing, the horizontal lines of the garter stitch tends to make the dolls look plumper, whereas the stockinette stitch with its vertical lines, makes the dolls appear thinner. The stockinette stitch creates vertical lines and a smoother surface. The garter stitch produces horizontal lines and creates a nubbier surface. You can chose to knit the bodies and arms in a garter stitch (knit every row) or a stockinette stitch (knit 1 row, purl 1 row). Then, there is another set of directions for making: First, there are directions for the four larger dolls: As time goes on we will share many different projects that begin with this basic doll pattern. The directions are for 6 sizes. When we do, we will refer you back to this pattern, and share alterations, embellishments, and perhaps a story or two □īelow are the general directions for making knit dolls. Over time we will be using this basic pattern to make many different dolls. We have created a basic doll pattern in 6 sizes: 12″, 10″, 8″, 5″, 4″, and 3″, enough to create a whole family or village. įew things bring more joy to a child than snuggling with their special doll. If you would like to add a Gnome Hat, the pattern can be found HERE. Those expanded directions for a Basic Knit In the Round Doll can be found HERE. Also, directions are giving for adding a face and hair. For a more experienced knitter, I have created directions for knitting the dolls in the round, using double pointed needles, thus eliminating the seams. They are knitted flat and are sewn together. This doll's hair was sooooo wonky and long that I trimmed it to make it look better.These designs were created with beginner knitters in mind. Sometimes I trim the hair, sometimes I don't. This isn't some wonderfully, fantastic doll, it's supposed to be whacked! Don't worry about perfection on this one! Hand stitch the hair in place along the stitching line on the yarn. Sorry about the fuzzy photo, if you look closely you can see the white stitching line that goes through the yarn to secure it. Slip the yarn off your hand and use your sewing machine on a straight stitch to sew right through the middle of your yarn. The more open your hand is, the longer the strands of 'hair' you will have. ![]() Wrap about 10 wraps of Lion Brand Fun Fur (or whatever yarn you have in your stash) around you hand. Do the neatest job you can sewing up the seam. The photos I took of stitching up the open seam were terrible! Sorry about that. Stuff! I use some poly fill, but you can take apart an old stuffed animal and re-use the stuffing, or use pieces of quilt batting. I use a tube to help turning it right side out, but using a dowel or the eraser end of a pencil works fine, too. I also trim really close to the outside curving seams (you can see how close I clipped the seam around the head.) I clip everywhere there is an inside seam so rounded seams are smoother when you are done stuffing. You can see the little clips on the inside seams. Sew all the way around the doll and clip the seams. ![]() It makes it easier to sew around the curves smoothly. Set your stitch length to 1.5 (or whatever a small stitch length is on your machine). You can do it after, no worries, but it's easier when you don't have to bury the knot. Transfer the marks to the upper arm so you don't sew there.ĭammit! I forgot to sew on the face before I started sewing! It's easiest to sew the eyes and mouth on before you sew the doll together. I'm a fan of rotary cutters, but not when the curves are this tight!Īll cut out. Pin your pattern and cut out with scissors. |
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